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Greenhouse - Environment Design

For this assignment, I was challenged to work using only color maps in Unity, no PBR materials were used. The project was built in Unity HDRP to achieve realistic lighting. My main focus was capturing the moody, warm atmosphere of an old greenhouse.

I had a lot of fun throughout the whole project!

Day scene

Day scene

Night scene

Night scene

The final concept art

The final concept art

Grayscale of the structure

Grayscale of the structure

Line art

Line art

3D blockout

3D blockout